![]() Overall, GYLT is a hauntingly gorgeous game that is deceptive with its appearance, you think you’ll be getting a cheap indie game but what you got instead was not a hidden diamond but a ruby! On my scale of 1-10, GYLT is a 10! ![]() To right this wrong, I’ll provide links at the end to some reliable sites that will help. No mention of websites or phone numbers for resources to help. #Gylt sally professionalThe one thing, and possibly the only thing I do not like about GYLT is at the start it mentions that the game’s subject matter deals with bullying and all it says about it is that if you or someone is dealing with it should go seek professional help… that’s it. GYLT heavily deals with the concept of bullying and the impact it has on the victims as we see as we play we see signs of bullying and learn about it from finding diary entries. The puzzles are generally environmental and don’t really require you to have a massive IQ to figure them out which is great especially if you’re more into a game with a story and places to explore. Sally can either avoid confrontation with the creatures, but if she (actually the player) decides to fight, you’ll have to rely on an old flashlight that has the ability to hurt/kill the monsters. GYLT‘s gameplay involves puzzle-solving and stealth as you’ll have to avoid shadowy creatures that are on the hunt. The art of GYLT is jaw-dropping with the lighting, colors, and animation, especially with how they animated Sally’s face, it almost has a Hollywood CGI animated film quality to it. The score of the game is awesome and shockingly too good, and the voice acting in the game is superb with Dora Dolphin voicing Sally. Now onto the game itself! GYLT‘s controls are relatively simple and a tutorial that seems to stick around for a while before the meat and potatoes of the game begin to help cement your understanding of the controls helps. While being chased by some bullies, Sally finds herself in a strange version of the world where monsters are stalking in the shadows of her school and the surrounding area, with Emily inside the school! GYLT follows Sally, a girl who is searching for her missing cousin Emily who everyone seems to have given up on finding except for Sally. I want to give a big thank you to Tequila Works for sending me a copy in advance! What if these events manifest into a living nightmare and the world becomes surreal? This is what happens in Tequila Works’ dark puzzle adventure game GYLT. It’s a good message for kids and adults, but there are less scares for the latter.Bullying is possibly the worse thing to happen to anyone growing up, and sadly it still happens even when we’re adults. Those games are actually scary though, and it feels less like Gylt is trying to spook you than to scare you straight, implicating even nice kids in the harm done if they don’t stick up for their friends who are being bullied. Taking in each new environment is a lot of fun, as objects like arcade cabinets and school lockers are rendered in a stylish way that’s akin to popular titles like Little Nightmares and Inside. Their world is dangerous, but in a kid-friendly way - at least, older kid-friendly - that feels more Halloween night than all-out horror. Sally and Emily wouldn’t look out of place in a stop-motion animated film like James and the Giant Peach (though they most remind me of the kids from the Puffs Tissues commercials). It helps that the art style is just right for this kind of double-A game. I’ve always found it immensely satisfying to get introduced to a space and then explore until it makes sense, finding keys, unlocking doors, and grabbing useful items, and Gylt is that kind of game. Each area is spatially coherent, with a map that starts black and fills in each room with color as you explore it. I get it intellectually, but I much prefer Gylt’s approach. Its geography is ever changing, using the player’s inability to get a grip on where they even are as another vector for horror. That series, though occasionally good, represents a lot of my frustrations with modern horror games. After reviewing Layers of Fear last month, I found Gylt incredibly refreshing. And the exploration is a breath of fresh air. ![]()
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